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Old Sep 04, 2005, 08:31 PM // 20:31   #1
Pre-Searing Cadet
 
Join Date: Sep 2005
Guild: We Pwn People
Profession: W/Mo
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Default I'm at a loss

I recently capped Healing Hands with my wammo and wanted to start doing griffon runs. Problem is, I can't survive the runs....at all.

-I have Healing and Smiting as high as they can go, with the rest of my points going into Tactics.

-My HP is sitting at 521

Here are my skills:
- Bonneti's
- Cyclone Axe
- Vigourous Spirit
- Zealot's Fire
- Healing Breeze
- Healing Hands
- Live Vicariously
- Mending

Using this, I couldn't get Bonneti's up fast enough, so I tried switching out Live Vicariously for Balth's Spirit. It made it easier, as I was able to spam Bonneti's, but I still can't kill these damn griffons. I'm thinking it's just because I'm not putting up the right skills at the right time. Anyone got any advice on this?
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Old Sep 04, 2005, 08:45 PM // 20:45   #2
Frost Gate Guardian
 
Man With No Name's Avatar
 
Join Date: May 2005
Location: Manchester, UK
Profession: W/
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You've got pretty much all the right skills...

I'd drop Healing Breeze for Balthazar's Spirit and lose Mending for Balthazar's Aura. You might also want to drop Zealot's Fire for Live Vicariously -- all the damage comes from Balthazar's Aura

Do that and you'll have 0 energy regen but you'll gain energy when hit by damage and when you trigger Bonetti's -- you'll never be short of energy

You want to make sure Bonetti's lasts a good 8-10 seconds -- so pump some points into Tactics and get your Healing Spells up to 10 or 12 and get Smiting up to 13 or more

As for what you do:

--> Run in and activate Healing Hands
--> Spam Cyclone to build up your adrenaline
--> Trigger Bonetti's when Healing Hands ends
--> Make sure you DON'T use any skills whilst Bonetti's is up -- else it will end prematurely

Healing Hands lasts 10 seconds with a 25 second recharge and Bonetti's should last a good 10 seconds....

So that's....

25 - 10 == 15 - 10 == 5 seconds at most where you'll be getting hit from attacks ( use Cyclone Axe to heal and build up adrenaline again )


Should be able to take on mobs of 5 or more when your half asleep

Last edited by Man With No Name; Sep 04, 2005 at 09:28 PM // 21:28..
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Old Sep 04, 2005, 08:52 PM // 20:52   #3
Ascalonian Squire
 
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Join Date: Aug 2005
Guild: The Brutananadilewski Clan [Carl]
Profession: Mo/Me
Default

Try this one, it works for my friend and me
W/Mo With Gladiator and knight armor with Sup absorb

Healing 9
Smiting 12
Tactics 10 (not totally necessary if you don't use bonneti's)
This is rough, can't log right now to check my stats.

HP ~ 500
Energy 25

Shield of Judgement {E}
Symbol of Wrath
Balthazar's Aura
Balthazar's Spirit
Zealot's Fire
Healing Breeze
Bonneti's Defense
Sprint - use to skip devourers

Use bonneti's after SoJ ends so that they always hit you and take damage, once it ends you can put up defense to reduce some damage.

You could replace it with Orison of Healing or Watch Yourself. With this build you should be able to take 6-9 griffons at once. any less and energy can be a problem

At healing 9 you get 7 regen from breeze and the amage you take is being reduced by the kncokdowns from SoJ and the absorbtion. Also great thing to have is a shield -2 damage while enchanted.
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